Bleach Pregnancy Test – Procedure, Results & Risks

By: Bindu Raichura

Every woman has an intuition before confirming the pregnancy with the doctor. Certain symptoms, including missed periods, sore breasts, and tiredness, hint at the possibility of pregnancy.

The most common method to confirm pregnancy at home is the pregnancy kit available at the stores. But, do you know you can also confirm the pregnancy using other methods and procedures? Yes. The bleach pregnancy test is one such method where you can check for pregnancy at home. Let’s look more into the process and how does it work.

bleach with measuring cup

Bleaching Powder Pregnancy Test: What does it Mean?

As the same suggests, we use bleaching powder to determine if you are pregnant or not. During pregnancy, the body produces a pregnancy hormone called Human Chorionic gonadotropin (HCG). In the bleaching powder pregnancy test, one needs to mix the bleach and urine. The bleach will react to the HCG to determine if you are pregnant or not.

women with crossed finger waiting for pregnancy result

What Happens During this Test?

In this bleach pregnancy test, the bleach reacts with the HCG hormone in the urine. The results are assumed to be positive if the reaction makes the mixture foam up. If there is no foam formation but just bubbles in the urine, the pregnancy result is negative.

Which Bleach is Used for Bleaching Powder Pregnancy Test?

It is always recommended to use regular bleach without ammonia or coloring agents. This is because the inclusion of ammonia and coloring agents might affect the reaction of the bleach with the urine.

How is the Bleaching Powder Pregnancy Test Performed?

As said earlier, you need to mix the urine and bleach and allow it to react. So the step by step procedure would be as follows:

  • Take a cup and label it as A. Collect a fresh sample of your urine. The early morning urine tends to contain high levels of HCG. This method requires too much urine for a pregnancy test.
  • Now, take another cup and label it as B. Next, fill a quarter of the cup with bleach.
  • Transfer the bleach from B slowly to A.
  • Complete the procedure and wait for the time when the bleach ends its reaction.

bleach poured in measuring cup

Does No Reaction Mean No Pregnancy?

Generally, if there is no reaction, it means you are not pregnant. However, there might be other circumstances as well where there might be no reaction:

  • The bleach you have used might contain ammonia or coloring agents.
  • There are chances that you might be pregnant, but the hormones have not produced enough to react with the bleach.
  • Your urine might not be fresh. It may have been diluted.

As discussed, the bleach pregnancy test results could be either positive or negative. But how accurate is the bleach pregnancy test depends on several factors, including the quality of the bleach, fresh sample of urine, gradual mixing of the bleach, and clean container. Therefore, there are high chances that you might get a false positive on a bleach pregnancy test and vice-versa.

Bleach and Urine Pregnancy Test: Are they Accurate?

The answer would be straightforward – not accurate. No studies or evidence are proving it to be accurate. Further, no medical organizations recommend the bleach pregnancy test.

Firstly, bleach is a chemical and is not produced for determining pregnancy hormones. Secondly, no chemical research proves that when urine is mixed with bleach, it won’t result in a foamy reaction. What if it is just a natural reaction and has nothing to do with the pregnancy hormones?

To be more precise, there are more chances of getting a false result. So, there is no reliability on the final result, either positive or negative.

women having cough

Side Effects of Bleach Pregnancy Test at Home?

The most important fact to keep in mind is, bleach is a chemical. Imagine what happens when you pee in bleach. When it reacts with urine, which contains ammonia, it might result in chlorine gas. Chlorine gas is hazardous, especially for pregnant women. Further, the use of bleach for pregnancy and the pregnant woman has not yet been tested. So, if you feel any of the following symptoms while taking up the bleach pregnancy test at home, please get away from the place:

  • Irritation in the eyes, nose, and throat
  • Cough
  • Shortness of breath
  • Nausea
  • Chest pain

Above all, the most significant risk in a bleach pregnancy test is the risk of a false result. There are chances of getting both false-negative and false positive.

The false-negative could delay the prenatal care to be taken. A false positive can actually take a toll on your emotional stability and can cause distress.

Does Health Supplement Affect the Test Result?

The health supplements that contain HCG are banned in the market. So, taking health supplements cannot result in a false result. However, if you are under fertility medications and treatments, there might be a false result because fertility treatments and medicines increase the HCG levels.

The bleaching powder test is just another easy homemade pregnancy test with bleach, which helps you find out if you are pregnant. It is highly preferred by many because of its cost-effectiveness and easy procedure. But, this method is not proved to be accurate. It is also a risky job to deal with chemicals, especially when expecting a positive pregnancy. Therefore, if you think you might be pregnant, you can look out for more accurate alternatives or head to the doctor right away and start your prenatal care. There is no need to risk your health when you are pregnant.



Source: https://www.beingtheparent.com/bleach-pregnancy-test-procedure-results-risks/

The content is owned by Bindu Raichura. Visit site here for other valuable articles.


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Jet Coloring Pages

By: Monica S

Kids who love jets and adventures are going to have a blast using their favorite crayons to color these jet coloring pages. Download the wolf coloring sheets, grab your gray and red crayons or water color paints to create the perfect jet pictures.

Our jet coloring pages include two exciting coloring pages of jets to print and color. One looks more realistic while the other one is more of a cartoon jet coloring page, but both are super fun.

The Kids Activities Blog coloring pages have been downloaded over 100K times in just the last year or two!

jet coloring pages
Free jet coloring pages!

Printable Jet Plane Coloring Pages

These coloring pages, designed for kids of all ages, show unique jets flying in the sky to their next destination. Jets are different from regular airplanes because they are designed to fly faster – in fact, jets are mostly used for high sonic, transonic, and low supersonic speeds. These jets would look good in silver and gray, with brown wings, but it’s up to you and your little one to color them as they prefer.

Find your favorite coloring spot in the house, grab your coloring supplies and let’s have a fun time coloring these cool jet coloring pages. Let’s see what we’ll need to enjoy these coloring pages:

This article contains affiliate links.

SUPPLIES NEEDED FOR JET COLORING SHEETS

This coloring page is sized for standard letter printer paper dimensions – 8.5 x 11 inches.

jet coloring pages
These jet coloring pages are the coolest!

Cartoon Jet Coloring Pages

The first coloring page features a cartoon jet flying through the clouds. It has windows, big wings, propellers, and my favorite part – a big space for a drawing of a pilot! Your kid can draw themselves or anyone else there.

Jet coloring pages
Wow, what a cool jet!

Realistic Jet Coloring Page

The second jet coloring page features a realistic jet – you can tell this jet flies extra fast because of its shape. Which jet coloring page did you like best? Personally, I loved both!

free jet coloring pages
Our jet coloring pages are so much fun to color!

Download & Print Free Jet Coloring Pages Here:

Developmental Benefits of Coloring Pages

We may think of coloring pages as just fun, but they also have some really cool benefits for both kids and adults:

  • For kids: Fine motor skill development and hand-eye coordination develop with the action of coloring or painting coloring pages. It also helps with learning patterns, color recognition, structure of drawing and so much more!
  • For adults: Relaxation, deep breathing and low-set up creativity are enhanced with coloring pages.

More Fun Coloring Pages & Printable Sheets from Kids Activities Blog

Did you enjoy the free jet coloring pages?



Source: https://kidsactivitiesblog.com/169664/jet-coloring-pages/

The content is owned by Monica S. Visit site here for other valuable articles.


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How to Make Glow in the Dark Slime

By: Tonya Staab

Let’s make slime that glows in the dark!

Glow in the dark slime is such a fun project to make with kids. We’ve made glowing slime before, but this recipe is completely different. You’ve probably already got the ingredients to make one of our recipes.

Hands stretching homemade slime that glows in the dark.
Slime that is glowing

This slime recipe is perfect for kids of all ages (little ones under supervision, of course). You only need five ingredients, most of which you probably already have at home.

How to make glow-in-the-dark slime

There are lots of different methods to making this fun craft with kids. You can buy glow paint in different colors at the craft store. You should try these to see how each of the colors glow. Maybe blend the different colors together after the slime has been made for really cool effects.

Borax, Elmer's school glue, corn syrup, and paint on a table to make a craft project
Supplies to make glow-in-the-dark slime at home.

Supplies needed to make glow-in-the dark slime

  • 1/4 cup water
  • 2 oz glow acrylic paint (1 small bottle)
  • 1/4 cup corn syrup (we used light corn syrup)
  • 1/4 cup white school glue
  • 1 tsp Borax powder

Instructions for homemade glow-in-the-dark slime

Ingredients being mixed together to make glow in the dark slime
Mix ingredients to make glowing slime in a bowl.
Step 1

Add all of the ingredients in a bowl.

Tip: Use paint that is non-toxic when making projects with kids.

Slime being mixed together in a bowl.
Mix ingredients together in a bowl
Step 2

While wearing gloves, mix all of the ingredients together until slime begins to form. It will feel a little rubbery but will stretch easily.

Tip:  We found that there was a little excess liquid in the bowl once our slime was mixed together. If there is you can just toss that away.

Homemade glowing slime being stretched on a paper plate.
Homemade slime that glows in the dark being stretched under artificial lights.
Step 3

Leave your slime on a paper plate or in a container under natural or artificial lights. This will help to activate the glow paint. The longer it’s under the light, the better it will glow.

glowing slime being stretched
Glowing slime being stretched.

Watch our video below to see how our slime recipe comes together.

Yield: 1

How to Make Glow in the Dark Slime

Easy homemade glow-in-the-dark slime.

Prep Time 5 minutes

Active Time 10 minutes

Total Time 15 minutes

Difficulty easy

Materials

  • 1/4 cup water
  • 2 oz glow acrylic paint
  • 1/4 cup corn syrup
  • 1/4 cup school glue
  • 1 tsp Borax powder

Tools

  • Gloves
  • Bowl

Instructions

  1. Add all of the ingredients to the bowl.
  2. While wearing gloves mix the ingredients together with your hands until slime forms.

More slime recipes from Kids Activities Blog

Have you made slime that glows in the dark? Let us know what you used, or if you used one of our recipes.



Source: https://kidsactivitiesblog.com/174718/glow-in-the-dark-slime/

The content is owned by Tonya Staab. Visit site here for other valuable articles.


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You are invited to share your thought related to the post above in the comment box. You can share about your tips/experiences as parent or as a kid (if you're in that position).

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Jun 28, Video games and attention skills: An evidence-based guide for parents

By:

© 2021 Gwen Dewar, all rights reserved


What's the connection between video games and attention? Do video games cause attention problems? Or do they help children focus? It seems that both are true.

Certain "action" video games can enhance a variety of visual attention skills, and they may even help children with reading disabilities. But there's a downside. Action gaming may also hinder "proactive control," a kind of attention that is patient, careful, and sustained.

Here are the details.

Unpacking the concept of attention

What do we mean when we say someone is "paying attention?" What do we mean when we say someone has "good visual attention skills"?

Attention is about focusing your mental resources on something, and avoiding distractions. But that's a pretty vague description, isn't it? If we unpack the concept of attention, we find that it includes a number of distinct abilities.

For instance, imagine you are a lifeguard, standing on a tower overlooking a crowded shore. You see lots of people in the water, but it's your job to look out for other things too. And then you see it -- the dorsal fin of a shark.

It disappears in less than a second, but you were able to spot it and note its location. If I ask you to point to the area where that dorsal fin appeared, you are pretty accurate.

That's one kind of attention skill -- being quick to notice and locate select objects that appear briefly in your field of view. Here are a couple more:

You are visiting a busy amusement park with several children. Suddenly they dash off, each child moving in a different direction. It's hard to distinguish them in the crowd, but you manage to keep sight of them. Psychologists call this "multiple object tracking."

You're back on the beach, a lifeguard scanning the water for sharks and swimmers in trouble. But you have to keep an eye on the land, too, because beachgoers sometimes engage in dangerous or illegal behavior. When needed, you can quickly snap your focus from one thing to the next. This skill is related to what psychologists call "attention switching" or "task switching."

How do these abilities relate to video games?

All three concern visual attention, and video games are a visual medium. But clearly, there's more to it. In many video games, these are crucial skills for success.

  • Players are required to monitor a field of view that is crowded with distractors, and quickly locate special targets when they suddenly appear.
  • Players must try to keep track of multiple objects simultaneously.
  • Players need to be capable of rapid shifts of focus -- switching their attention from one urgent task to the next.

This is especially true for "shooter" video games -- action games where the goal is for the player to defeat enemies with long-range weapons.

So perhaps it shouldn't surprise us: People who play "shooter" action video games tend to have superior attention skills relating to field of view, multiple object tracking, and task-switching.

It's been documented in adults (e.g., Bavelier and Greene 2019; Bediou et al 2018; Qiu et al 2018; Wu and Spence, 2013). It's been documented in children too.

For example, back in 2010, Mathew Dye and Daphne Bavelier recruited 114 school kids between the ages of 7 and 17.

Among these children, approximately one-third had prior experience playing "shooter" video games. The remaining two thirds lacked this experience. And it made a difference.

The kids who had a history of playing "shooter" video games were better at noticing and locating objects in their field of view. They also showed an enhanced ability to pay attention to multiple objects simultaneously.

Of course, these are merely correlations. We can't assume from such studies that playing video games causes improvements in visual attention.

But researchers have also performed controlled experiments.

They've recruited volunteers without gaming experience, and then randomly assigned them to play either "shooter" video games or "non-shooter" video games. The outcomes?

Across a variety of studies, people assigned to play fast-paced "shooter" video games have improved their performance on "field of view" tasks.

They've also improved their ability to track multiple objects, and to rapidly shift attention between tasks (Bediou et al 2018; Bavelier and Green 2019; West et al 2020; Vedechkina and Borgonovi 2021).

So the consensus among researchers is that we can enhance certain visual attention skills by playing action video games (Bediou et al 2018). 

Can video games boost attention in ways that benefit children academically?


One fascinating possibility is that gaming might help children improve their reading skills.

In particular, studies suggest that children with dyslexia might learn to read faster.

If this sounds far-fetched, consider that people with dyslexia tend to have a hard time switching their attention from visual to auditory stimuli. This makes the standard approach to reading -- seeing a letter and imagining the sound it makes -- very difficult.

As we've noted, action video games appear to boost players' attention-switching or task-switching skills. So perhaps gaming could benefit children with dyslexia (Harrar et al 2014).

Where's the evidence?

Much of it comes from the work of Sandro Franceschini and his colleagues. They have used commercially-available, age-appropriate action games (mini games from the E-rated title, "Rayman's Raving Rabbids") to see if action gaming can improve reading speed in dyslexic kids.

In one study, they recruited 20 Italian children (10 year olds) with dyslexia. They tested the kids' attention skills and reading abilities, and then they asked the children to play video games in daily sessions for two weeks.

Half the kids were randomly assigned to play only "action" games -- games that include "shooter" mechanics (e.g., shooting carrot juice at cartoon rabbits), and a variety of unpredictable, fast-moving objects in the player's field of view.

The other half were randomly assigned to play only games that lacked these features.

After video game training, the researchers re-tested the children's attention skills and reading abilities.

Were there any changes? Yes. And it was the kids who played action video games who showed the biggest improvements.

Not only did they perform better on attention tests. They also improved their reading speed -- without any loss of reading comprehension.

In fact, their gains in reading exceeded the amount of spontaneous, developmental improvement that kids ordinarily make over the course of a year (Franceschini et al 2013).

It was a single, small study, so we shouldn't jump to conclusions. In fact, when researchers in a different lab performed a similar experiment in Polish-speaking children, they failed to replicate the effect (Łuniewska et al 2018).

However, in subsequent studies, Franceschini and his colleagues have reported more such successes, in both Italian-speaking children and English-speaking children (Franceschini et al 2017; Franceschini and Bertoni 2019; Bertoni et al 2021).  

And these experiments offer hints as to why some kids might fail to benefit from playing action video games: Research suggests that it's essential that kids develop video game expertise.  

In two studies, only kids who became proficient at action video games went on to show reading improvements (Franceschini and Bertoni 2019; Bertoni et al 2021).

Moreover, there are indications that a child's age matters.  If you start playing video games at an earlier age, you may be more likely to develop enhanced task-switching skills.

In a study of 134 university students living in Singapore, researchers compared three groups:

  • students who had begun playing video games before the age of 12
  • students who had begun playing video games after the age of 12; and
  • students who had never played video games.

All three groups came from similar socioeconomic backgrounds. They scored similarly on a test of cognitive ability. But what about task-switching?

The researchers tested the participants' task-switching abilities, and they found that the "early start" group had the best task-switching abilities -- better than both the "late start" video gamers and the folks who had never played video games at all.

By contrast, the "late start" group didn't display any advantage over non-gamers. Their task-switching skills were not significantly different (Hartono et al 2016).

In summary, there is convincing evidence that action video games can benefit certain attention skills.

In addition, it's possible that action video games could help kids with dyslexia, but this research is mixed, and the details are still emerging.

What about the downside? Is there any evidence that video games can cause attention problems?

Laboratory studies suggest that action video gaming might worsen the type of attention that is careful and sustained.

We've talked about several aspects of attention so far -- locating objects in your field of view, tracking multiple objects, and task-switching. But there are other ways to measure attention.

Imagine, for example, these scenarios.

  1. You are driving on a road when a deer darts out in front of you. You immediately react, and avoid a collision.
  2. You are driving on a similar road, but this time you're given a heads-up. You see a sign warning you that animal crossings are common. As a result, you become more vigilant, and when a deer suddenly dashes into view, you react even faster than usual.

In both scenarios, you are paying attention. But in the first example, you aren't engaging special attention resources until after the animal appears. Psychologists call this "reactive control."

By contrast, in the second example you've "turned on" special attention resources in anticipation of something happening. You receive information about what to expect, and you use this information to actively guide your future responses.

It's what psychologists call "proactive cognitive control," and it's particularly relevant to our everyday definition of "good attention skills." You read clues, and use them to become more careful. You remain watchful for specific events, even if nothing terribly exciting is happening right now.

So how does action video game playing impact "proactive cognitive control"? It appears to have a negative effect.

To see what I mean, consider a recent experiment conducted by Robert West and his colleagues on college students living in Iowa.

West's team recruited 77 students, none of whom played video games excessively. (To participate in this study, you couldn't be in the habit of playing video games more than 5 hours per week.)

The researchers began by measuring the students' baseline attention skills. Students performed a "field of view" task. They also took tests that measured their reactive and proactive control.

Then came the treatment phase. Each student was randomly assigned to one of four different groups:

  • The action video game group, in which students played a fast-paced, first-person shooter game called "Unreal Tournament";
  • The real-time strategy video game group, in which students played a game ("Faster Than Light") that lacks the rapid pace and first person shooter mechanics of "Unreal Tournament";
  • The simulation video game group, in which students played a non-action video game, "The Sims"; and
  • The no-gaming control group, in which students played no video games.

Students assigned to the video game groups (action, strategy, or simulation) participated in 10 gaming sessions over the next few weeks, racking up about 9 hours total game time.

Students assigned to the non-gaming group went about their lives as normal, with no scheduled gaming sessions.

When the treatment phase was complete, researchers re-tested the students. What happened?

None of the gaming groups experienced improvements in reactive control. But on the other measures, kids who had played the action game stood out.

Consistent with previous studies, the action gamers came away with the biggest improvements on the field-of-view task.

But they were also the only group to experience a decrease proactive cognitive control. Nine hours of action gaming seems to have made their proactive control skills worse (West et al 2020).

Is there any other research to back this up?

Yes. For example, back in 2010, Kira Bailey and her colleagues compared the behavior and brain activity of two different groups of young men:

  • a group that was in the habit of playing video games more than 40 hours per week, and
  • a group that played video games less than 2 hours per week.

There was no experimental manipulation in this case. Bailey's team simply wanted to know if people's pre-existing video game habits were correlated with differences in attention.

So they asked the young men to perform tasks that tapped both reactive control and proactive control. At the same time, they measured the men's brain activity by recording brain ERPs, or event-related potentials.

What did they find? The two groups performed similarly on tasks requiring reactive control. Their brain activity looked the same too.

But when it came to proactive control, there was a distinct difference.

The "high volume" (40+ hours per week) gamers were outperformed by "low volume" gamers, and their brain activity showed less evidence of paying attention during the brief, "wait and see" intervals of the tests (Bailey et al 2010).

So are gamers at greater risk of having problems with patient, sustained attention? The kind of attention that's important in the classroom?

Maybe.

In laboratory tests of sustained attention, adolescents who play action video games tend to perform worse (Trisolini et al 2018; Petillit et al 2020). They  were good at the instantaneous, reactive control stuff -- avoiding a collision when the deer darts out onto the road. They weren't so good at tasks that require sustained vigilance.

Moreover, there is evidence that time spent playing video games is linked with attention problems at school.

Edward Swing and his colleagues tracked more than 1300 American children for about 13 months (Swing et al 2010).

They asked the kids, in grades 3-5, to keep track of how much time they spent playing video games. These tallies were cross-checked against their parents’ reports.

The researchers also asked teachers to evaluate each child’s attention skills at 4 different time points during the 13-month study.

When Swing's team analyzed the results, they found a weak, but statistically significant, link between video games and teacher-reported attention problems. And the pattern was consistent with the idea that playing video games causes attention problems.

Why? Because kids who played more at the beginning of the study experienced increased attention problems at the end. This was true even after controlling for prior student attention problems. Teachers said the kids got worse over time.

What's the takeaway?

The takeaway is that attention isn't any one thing. It's a set of abilities, and it's possible to be better at some of these abilities and worse at others.

As I write this in 2021, we have pretty convincing evidence -- experimental evidence -- that you can improve certain visual attention skills by playing action video games.

As I note elsewhere, it also appears that video game training can help you develop certain spatial skills.

And it all makes sense.

These games reward players who can quickly detect movement in their field of view; who can track multiple, fast-moving objects; who can rapidly switch attention between different tasks.

Playing these games provides practice, and people learn from practice. If we ask trainees to perform tasks that are similar to those they've mastered in a video game, they will likely be able to transfer their skills to the non-gaming context.

But of course not every aspect of life resembles an action video game. There are very important attention skills that have little to do with tracking fast-moving objects. They depend instead on remaining focused during times of relative quiet or calm. And this, perhaps, is where action video games can hinder our performance.

How serious are the negative effects of video games on attention? That's an important question, and I don't think we have enough information to answer it.

In the study led by Edward Swing, the correlation between video games and attention problems was quite modest. But in that study, the researchers didn't drill down -- they didn't find out what kinds of video games children were actually playing. So the analysis is lumping together a wide range of games -- including educational games, strategy games, simulation games -- that may have had very different effects.

The experiment by Robert West's team is more targeted, but it doesn't tell us how game-induced detriments in proactive control might affect a child's performance in the classroom.

So we really do need more research to sort this out. Meanwhile, we can take a level-headed, nuanced approach to action video games.

It's not hype to say that action gaming can improve visual attention skills, and these skills have value in the real world. 

But this doesn't mean that action video games have only beneficial effects, or that action gaming is a good therapy for improving sustained attention in the classroom. As with most things in life, action gaming comes with a downside. We need to be aware of that there are both costs and benefits.

More reading on the effects of video games

Interested in the effects of video games on spatial skills? See my article about the beneficial effects of video games on the visual mind. 

In addition, check out these Parenting Science articles:


Copyright © 2006-2021 by Gwen Dewar, Ph.D.; all rights reserved.
For educational purposes only. If you suspect you have a medical problem, please see a physician.


References: Video games and attention

Bailey K, West R, and Anderson CA. 2010. A negative association between video game experience and proactive cognitive control. Psychophysiology. 47(1):34-42.

Bediou B, Adams DM, Mayer RE, Tipton E, Green CS, Bavelier D. 2018. Meta-analysis of action video game impact on perceptual, attentional, and cognitive skills. Psychol Bull. 144(1):77-110.

Bertoni S, Franceschini S, Puccio G, Mancarella M, Gori S, Facoetti A. 2021. Action Video Games Enhance Attentional Control and Phonological Decoding in Children with Developmental Dyslexia. Brain Sci. 11(2):171.

Dale G, Joessel A, Bavelier D, and Green CS. A new look at the cognitive neuroscience of video game play. Ann N Y Acad Sci. 1464(1):192-203.

Dye MWG, Green CS, and Bavelier D. 2009. The development of attention skills in action video game players. Neuropsychologia, 47, 1780-1789.

Franceschini S and Bertoni S. 2019. Improving action video games abilities increases the phonological decoding speed and phonological short-term memory in children with developmental dyslexia. Neuropsychologia. 130:100-106.

Franceschini S, Gori S, Ruffino M, Viola S, Molteni M, and Facoetti A. 2013. Action Video Games Make Dyslexic Children Read Better. Current Biology.

Franceschini S, Trevisan P, Ronconi L, Bertoni S, Colmar S, Double K, Facoetti A, Gori S. 2017. Action video games improve reading abilities and visual-to-auditory attentional shifting in English-speaking children with dyslexia. Sci Rep. 7(1):5863.

Harrar V, Tammam J, Pérez-Bellido A, Pitt A, Stein J, Spence C. Multisensory Integration and Attention in Developmental Dyslexia. Curr Biol. 2014 Feb 11. pii: S0960-9822(14)00062-1.

Hartanto A, Toh WX, Yang H. 2016. Age matters: The effect of onset age of video game play on task-switching abilities. Atten Percept Psychophys. 78(4):1125-36.

Petilli MA, Rinaldi L, Trisolini DC, Girelli L, Vecchio LP, Daini R. 2020. How difficult is it for adolescents to maintain attention? The differential effects of video games and sports. Q J Exp Psychol (Hove). 73(6):968-982.

Steenbergen L, Sellaro R, Stock AK, Beste C, Colzato LS. 2015. Action Video Gaming and Cognitive Control: Playing First Person Shooter Games Is Associated with Improved Action Cascading but Not Inhibition. PLoS One. 10(12):e0144364.

Swing EL, Gentile DA, Anderson CA, and Walsh DA. 2010. Television and video game exposure and the development of attention problems. Pediatrics. 126(2):214-21.

Trisolini DC, Petilli MA, Daini R. 2018. Is action video gaming related to sustained attention of adolescents? Q J Exp Psychol (Hove). 71(5):1033-1039.

West R, Swing EL, Anderson CA, Prot S. 2020. The Contrasting Effects of an Action Video Game on Visuo-Spatial Processing and Proactive Cognitive Control. Int J Environ Res Public Health. 17(14):5160.

Content of "Video games and attention" last modified 6/2021

Portions of this text are derived from an older article by the same author.

title image of young child and father by Dusan Petkovic / shutterstock

image of shark by ap-images / istock

image of crowded amusement park by luvemakphoto / istock

image of beach by luvemak / istock

image of two boys playing video game cropped from a photo by monkeybusinessimages / istock


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Source: https://www.parentingscience.com/video-games-and-attention.html

The content is owned by . Visit site here for other valuable articles.


Share Us Your Thought!

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